[Claude Code] After prompt #0
This commit is contained in:
@@ -1,124 +1,56 @@
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<template>
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<div class="my-achievements">
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<div class="achievements-header">
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<h2>我的成就</h2>
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<div class="achievement-stats">
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<div class="stat-item">
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<span class="stat-label">已获得</span>
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<span class="stat-value">{{ earnedCount }}</span>
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<span class="stat-total"> / {{ totalCount }}</span>
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</div>
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<div class="stat-item">
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<span class="stat-label">完成率</span>
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<span class="stat-value">{{ completionRate }}%</span>
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<div class="my-achievements">
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<div class="level-achieve">
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<!-- 用户当前的等级成就和下级成就进度 -->
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<h1>我的等级</h1>
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<div class="level">
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<!-- 合并图标 -->
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<div class="level-icons">
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<!-- 星星图标 -->
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<img class="level-star" :src="currentLevelStarIconUrl" alt="level-star" />
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<!-- 等级图标 -->
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<img class="level-badge" :src="currentLevelIconUrl" alt="level-icon" />
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</div>
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<!-- 等级文字图标 -->
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<img class="level-word" :src="currentLevelWordIconUrl" alt="level-word" />
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<!-- 距离下级时间 -->
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<span class="next-tip">{{ nextDeltaText }}</span>
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<!-- 进度条 -->
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<el-progress :percentage="nextProgress" :color="progressColor" :stroke-width="12" />
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<div class="level-range">
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<!-- 起始等级 -->
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<span class="start-level">Lv.{{ currentLevelDisplay }}</span>
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<!-- 下级等级 -->
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<span class="next-level">{{ nextLevelDisplay }}</span>
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</div>
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</div>
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</div>
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<div class="badge-achieve">
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<!-- 用户已获得的勋章成就 -->
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<h1>我的勋章</h1>
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<!-- 勋章列表 -->
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<div class="achievement-list">
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<!-- 单个勋章 -->
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<div
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v-for="(a, idx) in filteredBadgeAchievements"
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:key="a.achievementID || idx"
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class="achievement-item"
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:class="{ obtained: a.obtained }"
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>
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<div class="achv-name-wrap">
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<!-- span在img里面渲染效果 -->
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<img src="@/assets/imgs/achievement-name.svg"/>
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<span class="achv-name">{{ a.name }}</span>
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</div>
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<!-- 成就图标 -->
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<img class="achv-icon" :src="getIconUrl(a.icon)" alt="achievement-icon"/>
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<!-- 成就条件 -->
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<span class="achv-cond">{{ formatConditionValue(a.conditionType, a.conditionValue) }}</span>
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</div>
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</div>
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</div>
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<!-- 成就类型筛选 -->
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<div class="filter-tabs">
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<el-radio-group v-model="selectedType" @change="filterAchievements">
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<el-radio-button :label="undefined">全部</el-radio-button>
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<el-radio-button v-for="option in achievementTypeOptions" :key="option.value" :label="option.value">
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{{ option.label }}
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</el-radio-button>
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</el-radio-group>
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<el-checkbox v-model="showOnlyEarned" @change="filterAchievements">
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仅显示已获得
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</el-checkbox>
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</div>
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<!-- 加载状态 -->
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<div v-if="loading" class="loading-container">
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<el-skeleton :rows="3" animated />
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</div>
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<!-- 成就网格 -->
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<div v-else class="achievements-grid">
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<div class="achievement-item" v-for="achievement in filteredAchievements" :key="achievement.achievementID"
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:class="{ earned: achievement.obtained, locked: !achievement.obtained }">
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<div class="achievement-icon">
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<el-image :src="getIconUrl(achievement.icon)" :alt="achievement.name" fit="contain">
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<template #error>
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<div class="image-placeholder">
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<el-icon>
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<Trophy />
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</el-icon>
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</div>
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</template>
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</el-image>
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<div class="achievement-badge" v-if="achievement.obtained">
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<el-icon>
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<Check />
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</el-icon>
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</div>
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<div class="achievement-level" v-if="achievement.level">
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Lv.{{ achievement.level }}
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</div>
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</div>
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<div class="achievement-info">
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<div class="achievement-header">
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<h3>{{ achievement.name }}</h3>
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<el-tag :type="achievement.type === 1 ? 'success' : 'primary'" size="small">
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{{ getAchievementTypeLabel(achievement.type) }}
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</el-tag>
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</div>
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<p class="achievement-description">{{ achievement.description }}</p>
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<!-- 条件说明 -->
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<div class="achievement-condition">
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<el-icon>
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<InfoFilled />
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</el-icon>
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<span>{{ formatConditionValue(achievement.conditionType, achievement.conditionValue) }}</span>
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</div>
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<!-- 进度条 -->
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<div class="achievement-progress" v-if="!achievement.obtained">
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<div class="progress-info">
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<span class="progress-label">进度</span>
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<span class="progress-text">
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{{ achievement.currentValue || 0 }} / {{ achievement.targetValue || achievement.conditionValue }}
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</span>
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</div>
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<el-progress :percentage="achievement.progressPercentage || 0" :color="progressColor"
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:show-text="false" />
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</div>
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<!-- 获得信息 -->
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<div class="achievement-footer" v-if="achievement.obtained">
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<div class="achievement-date">
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<el-icon>
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<Calendar />
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</el-icon>
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<span>{{ formatDate(achievement.obtainTime) }}</span>
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</div>
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<div class="achievement-points" v-if="achievement.points">
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<el-icon>
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<Star />
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</el-icon>
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<span>+{{ achievement.points }} 积分</span>
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</div>
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</div>
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<!-- 未获得时显示积分奖励 -->
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<div class="achievement-reward" v-else-if="achievement.points">
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<el-icon>
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<Present />
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</el-icon>
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<span>奖励 {{ achievement.points }} 积分</span>
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</div>
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</div>
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</div>
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</div>
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<!-- 空状态 -->
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<el-empty v-if="!loading && filteredAchievements.length === 0" description="暂无成就数据" />
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</div>
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</div>
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</div>
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</div>
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</template>
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<script setup lang="ts">
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@@ -128,8 +60,10 @@ import { Trophy, Check, InfoFilled, Calendar, Star, Present } from '@element-plu
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import { achievementApi } from '@/apis/achievement';
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import type { AchievementVO } from '@/types';
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import { AchievementEnumHelper } from '@/types/enums/achievement-enums';
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import { getAchievementIconUrl } from '@/utils/iconUtils';
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import { AchievementType } from '@/types/enums';
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import { getAchievementIconUrl, getLevelIconUrl, getLevelWordIconUrl, getLevelStarIconUrl } from '@/utils/iconUtils';
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import { UserCenterLayout } from '@/views/user/user-center';
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// 响应式数据
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const loading = ref(false);
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const achievements = ref<AchievementVO[]>([]);
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@@ -162,21 +96,77 @@ const completionRate = computed(() => {
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return Math.round((earnedCount.value / totalCount.value) * 100);
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});
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// 筛选后的成就列表
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const filteredAchievements = computed(() => {
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let result = achievements.value;
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// 等级类成就
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const levelAchievements = computed(() => {
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return achievements.value.filter(a => a.type === AchievementType.LEVEL);
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});
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// 按类型筛选
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if (selectedType.value !== undefined) {
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result = result.filter(a => a.type === selectedType.value);
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// 当前等级成就:优先已获得的最高等级,否则取最低等级
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const currentLevelAchievement = computed<AchievementVO | undefined>(() => {
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if (levelAchievements.value.length === 0) return undefined;
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const obtainedLevels = levelAchievements.value
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.filter(a => a.obtained)
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.sort((a, b) => (b.level || 0) - (a.level || 0));
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if (obtainedLevels.length > 0) {
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return obtainedLevels[0];
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}
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// 仅显示已获得
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// 没有已获得等级时,取等级最低的作为当前目标
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return [...levelAchievements.value].sort((a, b) => (a.level || 0) - (b.level || 0))[0];
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});
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// 下一级等级成就:当前等级的下一个等级
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const nextLevelAchievement = computed<AchievementVO | undefined>(() => {
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if (!currentLevelAchievement.value) return undefined;
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const currentLevel = currentLevelAchievement.value.level || 1;
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const sortedLevels = [...levelAchievements.value].sort((a, b) => (a.level || 0) - (b.level || 0));
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return sortedLevels.find(a => (a.level || 0) > currentLevel);
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});
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// 当前等级数字与图标
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const currentLevel = computed(() => currentLevelAchievement.value?.level ?? 1);
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const currentLevelIconUrl = computed(() => getLevelIconUrl(currentLevel.value));
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const currentLevelWordIconUrl = computed(() => getLevelWordIconUrl(currentLevel.value));
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const currentLevelStarIconUrl = computed(() => getLevelStarIconUrl(currentLevel.value));
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// 展示用文案与数值
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const currentLevelDisplay = computed(() => formatLevelNumber(currentLevelAchievement.value?.level ?? 1));
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const nextLevelDisplay = computed(() => {
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return nextLevelAchievement.value ? `Lv.${formatLevelNumber(nextLevelAchievement.value.level)}` : '满级';
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});
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const nextProgress = computed(() => {
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if (!nextLevelAchievement.value) return 100;
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const p = nextLevelAchievement.value.progressPercentage;
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if (typeof p === 'number') return Math.max(0, Math.min(100, p));
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const cur = nextLevelAchievement.value.currentValue || 0;
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const tar = nextLevelAchievement.value.targetValue || 0;
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if (tar <= 0) return 0;
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return Math.max(0, Math.min(100, Math.round((cur / tar) * 100)));
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});
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const nextDeltaText = computed(() => {
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if (!nextLevelAchievement.value) return '已达最高等级';
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const cur = nextLevelAchievement.value.currentValue || 0;
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const tar = nextLevelAchievement.value.targetValue || 0;
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const need = Math.max(0, tar - cur);
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if (need <= 0) return '即将升级';
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return `距离下级:还差 ${formatConditionValue(nextLevelAchievement.value.conditionType, need)}`;
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});
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// 勋章类成就
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const badgeAchievements = computed(() => {
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return achievements.value.filter(a => a.type === AchievementType.BADGE);
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});
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// 右侧展示用的勋章成就(支持仅显示已获得)
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const filteredBadgeAchievements = computed(() => {
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let result = badgeAchievements.value;
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if (showOnlyEarned.value) {
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result = result.filter(a => a.obtained);
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}
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// 排序:已获得的在前,按等级排序
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// 排序:已获得的在前,按等级/ID 排序
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return result.sort((a, b) => {
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if (a.obtained !== b.obtained) {
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return a.obtained ? -1 : 1;
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@@ -197,6 +187,17 @@ function formatConditionValue(conditionType?: number, conditionValue?: number):
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return AchievementEnumHelper.formatConditionValue(conditionType, conditionValue);
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}
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// 格式化等级显示(例如 1.20)
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function formatLevelNumber(level?: number | null): string {
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if (level === undefined || level === null) return '';
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const num = Number(level);
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if (Number.isNaN(num)) {
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return String(level);
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}
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// 保留两位小数,方便展示类似 Lv.1.20 的效果
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return num.toFixed(2);
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}
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// 格式化日期
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function formatDate(dateStr?: string): string {
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if (!dateStr) return '';
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@@ -229,7 +230,6 @@ async function loadAchievements() {
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loading.value = false;
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}
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}
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onMounted(() => {
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loadAchievements();
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});
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@@ -238,305 +238,83 @@ onMounted(() => {
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<style lang="scss" scoped>
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.my-achievements {
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// padding: 20px 0;
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// height: 100%;
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height: 100%;
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box-sizing: border-box;
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display: flex;
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gap: 24px;
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.achievements-header {
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.level-achieve{
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display: flex;
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justify-content: space-between;
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align-items: center;
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height: 10%;
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flex-direction: column;
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width: 380px;
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h2 {
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font-size: 28px;
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font-weight: 600;
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color: #141F38;
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margin: 0;
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.level{
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background: linear-gradient(180deg, rgba(245, 250, 255, 1) 0%, rgba(255, 255, 255, 1) 100%);
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border: 1px solid #e6effa;
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border-radius: 12px;
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padding: 16px;
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display: flex;
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flex-direction: column;
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align-items: center;
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gap: 12px;
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.level-icons{
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position: relative;
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display: flex;
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align-items: center;
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justify-content: center;
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width: 180px;
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height: 120px;
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.level-star{ width: 100%; height: auto; }
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.level-badge{ position: absolute; width: 72px; height: 72px; }
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}
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.level-word{ height: 28px; }
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.next-tip{ color: #64748b; font-size: 13px; }
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.level-range{ width: 100%; display: flex; justify-content: space-between; font-size: 12px; color: #64748b; }
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}
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}
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}
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.achievement-stats {
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display: flex;
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gap: 20px;
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.stat-item {
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.badge-achieve{
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display: flex;
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align-items: baseline;
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gap: 8px;
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flex-direction: column;
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.achievement-list{
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display: grid;
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grid-template-columns: repeat(auto-fill, minmax(180px, 1fr));
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gap: 16px;
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.achievement-item{
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display: flex;
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flex-direction: column;
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align-items: center;
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gap: 8px;
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padding: 12px;
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border: 1px solid #e6effa;
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border-radius: 12px;
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background: linear-gradient(180deg, rgba(223, 239, 255, 0.4) 0%, rgba(223, 239, 255, 0) 84%);
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&.obtained{ box-shadow: 0 0 0 2px #5cb87a33 inset; }
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.stat-label {
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font-size: 14px;
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color: #666;
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}
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.achv-name-wrap{
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position: relative;
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width: 140px;
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height: 32px;
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display: flex;
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align-items: center;
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justify-content: center;
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img{ width: 100%; height: 100%; }
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.achv-name{ position: absolute; font-size: 12px; color: #1f2937; white-space: nowrap; max-width: 120px; overflow: hidden; text-overflow: ellipsis; }
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}
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.stat-value {
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font-size: 24px;
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font-weight: 600;
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color: #C62828;
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}
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.achv-icon{ width: 72px; height: 72px; }
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.achv-cond{ font-size: 12px; color: #64748b; }
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}
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.stat-total {
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font-size: 16px;
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color: #999;
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}
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}
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}
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.filter-tabs {
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display: flex;
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height: 5%;
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justify-content: space-between;
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align-items: center;
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margin: 10px;
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background: #f8f9fa;
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border-radius: 8px;
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}
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.loading-container {
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padding: 40px 0;
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}
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.achievements-grid {
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display: grid;
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height: 80%;
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overflow-y: auto;
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grid-template-columns: repeat(auto-fill, minmax(380px, 1fr));
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gap: 20px;
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margin-bottom: 20px;
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}
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.achievement-item {
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display: flex;
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gap: 16px;
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padding: 20px;
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border: 2px solid #e0e0e0;
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border-radius: 12px;
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transition: all 0.3s;
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background: white;
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&.earned {
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border-color: #52c41a;
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background: linear-gradient(135deg, #f6ffed, #ffffff);
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.achievement-icon {
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:deep(.el-image__inner) {
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filter: none;
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.acievement-item{
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display: flex;
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flex-direction: column;
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}
|
||||
}
|
||||
}
|
||||
|
||||
&.locked {
|
||||
opacity: 0.75;
|
||||
|
||||
.achievement-icon {
|
||||
:deep(.el-image__inner) {
|
||||
filter: grayscale(100%);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
&:hover.earned {
|
||||
box-shadow: 0 4px 16px rgba(82, 196, 26, 0.3);
|
||||
transform: translateY(-2px);
|
||||
}
|
||||
|
||||
&:hover.locked {
|
||||
box-shadow: 0 4px 12px rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
}
|
||||
|
||||
.achievement-icon {
|
||||
position: relative;
|
||||
width: 80px;
|
||||
height: 80px;
|
||||
flex-shrink: 0;
|
||||
|
||||
:deep(.el-image) {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.image-placeholder {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
background: #f5f5f5;
|
||||
border-radius: 8px;
|
||||
color: #ccc;
|
||||
font-size: 32px;
|
||||
}
|
||||
}
|
||||
|
||||
.achievement-badge {
|
||||
position: absolute;
|
||||
top: -4px;
|
||||
right: -4px;
|
||||
width: 28px;
|
||||
height: 28px;
|
||||
background: #52c41a;
|
||||
color: white;
|
||||
border-radius: 50%;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
font-size: 16px;
|
||||
font-weight: 600;
|
||||
border: 3px solid white;
|
||||
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
|
||||
}
|
||||
|
||||
.achievement-level {
|
||||
position: absolute;
|
||||
bottom: -4px;
|
||||
left: 50%;
|
||||
transform: translateX(-50%);
|
||||
padding: 2px 8px;
|
||||
background: #1890ff;
|
||||
color: white;
|
||||
font-size: 12px;
|
||||
font-weight: 600;
|
||||
border-radius: 10px;
|
||||
border: 2px solid white;
|
||||
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
|
||||
}
|
||||
|
||||
.achievement-info {
|
||||
flex: 1;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 8px;
|
||||
|
||||
.achievement-header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: flex-start;
|
||||
gap: 12px;
|
||||
|
||||
h3 {
|
||||
font-size: 18px;
|
||||
font-weight: 600;
|
||||
color: #141F38;
|
||||
margin: 0;
|
||||
flex: 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.achievement-description {
|
||||
font-size: 14px;
|
||||
color: #666;
|
||||
line-height: 1.6;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
.achievement-condition {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
font-size: 13px;
|
||||
color: #999;
|
||||
padding: 6px 12px;
|
||||
background: #fafafa;
|
||||
border-radius: 6px;
|
||||
|
||||
:deep(.el-icon) {
|
||||
font-size: 14px;
|
||||
}
|
||||
}
|
||||
|
||||
.achievement-progress {
|
||||
.progress-info {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
margin-bottom: 8px;
|
||||
|
||||
.progress-label {
|
||||
font-size: 13px;
|
||||
color: #666;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.progress-text {
|
||||
font-size: 13px;
|
||||
color: #1890ff;
|
||||
font-weight: 600;
|
||||
}
|
||||
}
|
||||
|
||||
:deep(.el-progress) {
|
||||
.el-progress-bar__outer {
|
||||
background-color: #f0f0f0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.achievement-footer {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
padding-top: 8px;
|
||||
border-top: 1px solid #f0f0f0;
|
||||
|
||||
.achievement-date,
|
||||
.achievement-points {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
font-size: 13px;
|
||||
color: #666;
|
||||
|
||||
:deep(.el-icon) {
|
||||
font-size: 14px;
|
||||
}
|
||||
}
|
||||
|
||||
.achievement-points {
|
||||
color: #faad14;
|
||||
font-weight: 600;
|
||||
}
|
||||
}
|
||||
|
||||
.achievement-reward {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
font-size: 13px;
|
||||
color: #faad14;
|
||||
font-weight: 600;
|
||||
padding: 6px 12px;
|
||||
background: #fffbe6;
|
||||
border-radius: 6px;
|
||||
|
||||
:deep(.el-icon) {
|
||||
font-size: 14px;
|
||||
}
|
||||
}
|
||||
|
||||
// 响应式设计
|
||||
@media (max-width: 1200px) {
|
||||
.achievements-grid {
|
||||
grid-template-columns: repeat(auto-fill, minmax(320px, 1fr));
|
||||
}
|
||||
}
|
||||
|
||||
@media (max-width: 768px) {
|
||||
.achievements-grid {
|
||||
grid-template-columns: 1fr;
|
||||
}
|
||||
|
||||
.achievement-stats {
|
||||
flex-direction: column;
|
||||
gap: 16px;
|
||||
}
|
||||
|
||||
.filter-tabs {
|
||||
flex-direction: column;
|
||||
gap: 16px;
|
||||
align-items: stretch;
|
||||
}
|
||||
}
|
||||
</style>
|
||||
|
||||
Reference in New Issue
Block a user