dify
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@@ -0,0 +1,22 @@
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const PremiumNoise = () => {
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return (
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<svg xmlns='http://www.w3.org/2000/svg' width='100%' height='148' viewBox='0 0 100% 148' fill='none'>
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<g opacity='0.05' filter='url(#filter0_g_1_5238)'>
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<rect y='0' width='100%' height='96' fill='var(--color-text-warning)' />
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</g>
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<defs>
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<filter id='filter0_g_1_5238' x='0' y='0' width='100%' height='296' filterUnits='userSpaceOnUse' colorInterpolationFilters='sRGB'>
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<feFlood floodOpacity='0' result='BackgroundImageFix' />
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<feBlend mode='normal' in='SourceGraphic' in2='BackgroundImageFix' result='shape' />
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<feTurbulence type='fractalNoise' baseFrequency='0.625 0.625' numOctaves='3' seed='5427' />
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<feDisplacementMap in='shape' scale='200' xChannelSelector='R' yChannelSelector='G' result='displacedImage' width='100%' height='100%' />
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<feMerge result='effect1_texture_1_5238'>
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<feMergeNode in='displacedImage' />
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</feMerge>
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</filter>
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</defs>
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</svg>
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)
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}
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export default PremiumNoise
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